Until more permanent arrangements are made, you can download the Thousand Suns Character Sheet right here. Of course, if you buy the PDF, you have a copy of it … and if you buy a print copy, you get a free PDF. But you might want this file anyway.
Thousand Suns is Available!
December 20th, 2011 § 0 comments § permalink
Just before the holidays, PDF, softcover, and hardcover versions of Thousand Suns Rulebook are now available. I did the cover and interior design on this project, and all the production.
It’s been interesting working on a sci-fi game that is so different from Eclipse Phase, and also working on such a setting-light game. I think we did a sweet job of showing the setting style through art, captions, and examples without being too heavy-handed.
This is the first new release for James Maliszewski’s Grognardia Games, and I’m excited to see it live!
There is a nice preview—including the first chapter and the entire Table of Contents—available via OneBookShelf, so check it out!
It is a time of wonder.
Humanity has reached the stars and created a society of glittering sophistication and diversity on hundreds of planets. Poets declaim, lovers rendezvous, and rakes duel with wits and monoblades. Colonists settle virgin worlds, merchant princes vie for emerging markets, and free traders hawk their exotic wares. The Navy rules the jumplines, putting down pirates and charting new star systems. Scientists uncover startling new truths on long-dead worlds and posit revolutionary theories dizzying in their implications. Technology advances at a rapid pace, each year improving the lot of all who accept its boons. None dare deny the bright destiny Man has seized for himself.
It is a time of upheaval.
The inhabited galaxy-the Thousand Suns-teeters on the brink of chaos. Half a millennium since the Concord, and a generation since the bloody Civil War, the dynamism that ended the Age of Warring States is sorely tested. Diplomats try new gambits, shifting their ground for an unknown future. On dozens of worlds across known space, the lights are going out again and the process of decivilization begins anew. Despots and tyrants who would rather lord it over benighted backwaters than bend their knee to even a distant authority, arise once more. At the edges of explored space, rivals-both human and alien-watch and wait.
It is a time of glory.
Victorious fleets smash enemy armadas in distant star systems. Soldiers parade through liberated planets to alien cheers. Sector governors draw up breathtaking visions of terraforming and orbital cities. New jumplines open to the heart of unex- plored space, daring the bold to venture into the unknown for profit and peril. Surveyors stumble upon lost colonies and puzzle out the mysteries of inscrutable clades. Captains with blazing eyes save worlds from barbarism-and rule them as gods. Daring thieves turn new technologies to unexpected ends or sell them to shadowy cartels on the fringes of known space.
Meanwhile, bold operatives seek out these criminal plans for reprisal. Everything is possible with enough beauty, brains, or blasters, and it’s all within reach of a single jump.
It is a time of adventure.
Thousand Suns Rulebook Cover
November 30th, 2011 § 3 comments § permalink
James Maliszewski posted up the cover of the new Thousand Suns Rulebook today, and it’s already received some nice praise. We’ve been working on this project for a long time, and I’m super-pleased to help take Thousand Suns to the next level, and to help launch James’ new company Grognardia Games with it.
James describes Thousand Suns thus: Thousand Suns is basically Poul Anderson and H. Beam Piper the Roleplaying Game, but with 21st century special effects.
The PDF and POD editions (hardcover and softcover) of Thousand Suns will be rocking out soon, and when more preview material is available I’ll be sure to let you know!

Texture Packs available from Posthuman Studios
November 2nd, 2011 § 0 comments § permalink
Over the past few weeks I’ve been getting a small project off the ground that I intended to launch earlier this year; a series of Creative Commons-licensed textures that can be used and remixed into book covers, interior graphics, ePub covers — anything. No limits on what media they can be used in, commercial use allowed. They’re CC BY 3.0 licensed, which simply means that myself and Posthuman Studios need to be credited in a product where you use them.
Each of the texture packs is $5, and they contain at least four graphics each, at 18″x12.6″, 240DPI.
These three packs are all kind of grungy; I’ll hit other themes and tropes in later packs.
FYF Fest, LA, 2011: Did you see someone throw a spike?
October 20th, 2011 § 0 comments § permalink
My friend Rae was injured at FYF Fest in LA earlier this year when someone threw a metal spike through the crowd. If you were at FYF Fest or had friends or co-workers there, please help spread the word about this, so she can find who did it.
Her words are below:
Dear friends: I’m writing to you today to ask for your help. My name is Rae Deslich, and I got stabbed in the neck at FYF Fest.
It’s pretty much what it sounds like. Labor Day weekend, I was standing in the crowd at FYF during the last band of the night- Death From Above 1979. I had gotten separated from my friends in the rush of people, but that was fine because I had a good spot and the crowd was tight around me, but not rowdy, just dancing. I was center left-ish, behind the mosh pit.
About two songs in, a giant metal spike came flying through the air and landed, point down, in my neck. It embedded itself about an inch in. You can imagine my shock, dismay, pain, etc. I staggered out of the crowd, attracting some attention, and ran into some friends, who guided me to the medical tent. The EMTs there put me in an ambulance, where I was taken to USC-LA County Hospital. I received an x-ray and a CAT scan, and the spike was surgically removed. The final cost: 5 hours in the hospital and $2,000 in medical bills. The ER doctor told me that I nearly died, and if an ER doctor says that, it’s serious.
I filed a police report at the hospital, the spike (I believe it was a tent spike, the kind used to secure shade structures and canopies at FYF) was turned over to LAPD as evidence. As far as i can tell, someone threw the spike: I was in the middle of an open field, not near any structures or scaffolding, nothing nearby exploded, etc. Someone just picked up a spike, said to themselves, “fuck it”, threw it into the air, and it nearly killed me.
A few days after the incident, I contacted the FYF organizers. I told them, via email, that I’d like to talk to them about an assault that happened at their event. They told me, in about two sentences, that I should talk to the LAPD and that they are not responsible for anything that happened at the festival because it was held on state property. (This is categorically untrue.) Mostly I was just amazed that they didn’t even want to know what had happened at their event. I have spoken to both a lawyer and a detective, but neither can do much for me because we don’t know who threw the spike.
That’s where you come in. I need a way to reach everyone that was at FYF and might have seen something happen. There was a person who threw a spike into the crowd- and they were surrounded by people, thousands of people. Someone had to have seen it; I need to find that person, and my best bet is by having them read something online- and tell their friends, and they tell their friends, until someone says, “Wait, really? ‘Cause I saw a guy throw something…”
So that’s what I’m asking for. please help me spread the word. Because what happened to me was stupid and horrible, and if nothing else, people need to understand that something they think is funny and drunk-fucking-around could possibly kill someone. Please repost this, re-tweet, blog, tumblr, etc. And if anyone saw anything, or has any information they think can help: please email me at zapevaj at gmail.com. Thanks.
Gen Con 2011
August 12th, 2011 § 3 comments § permalink
My company, Posthuman Studios, will have a Gen Con 2011 report soon. We went, we made money, we drank, we had meetings, we played games.
I kissed a troll.

Ignite Slides from PepCon
May 31st, 2011 § 1 comment § permalink
I was at the InDesignSecretsLive Print and ePublishing 2011 conference last week, and did a five minute Ignite speech talking about my publishing philosophy, Posthuman Studios, and Eclipse Phase. Regular readers of my blog will be familiar with many of those principles, but I have a sexy slideshow available for download.
I wrote way too much text for a five minute speech, but I had fun and got a lot of nice reactions to it from a crowd of people largely unfamiliar with roleplaying games and their particular publishing niche.
If you were at PepCon and want to chat about the things I said or toss ideas around, there are a ton of ways to get in contact with me!
How to Buy Amazon Albums Outside the USA
May 26th, 2011 § 4 comments § permalink
I wrote about Amazon’s MP3 service only working for USA-based customers last year, and since then I haven’t had to deal with them.
Lady Gaga’s new album, Born this Way, is available on Amazon for $0.99 for a limited time. iTunes has the same album for twelve bucks. This is a financial no-brainer—but I can’t buy it with my Canadian Amazon account (even though I’m sitting here in the USA right now…).
I think discounting something over ninety percent on one venue and not another is awkward and foolish. As someone who likes buying things from the iTunes store (now that it’s no longer DRMed!) I would be perfectly happy to buy it there, but I am not willing to pay such a premium.
But there’s a nice workaround: From my Canadian Amazon account and spending Canadian dollars on my Canadian credit card, I can buy Lady Gaga’s album—they’ll take my money!—and give it as a gift to someone with a USA-based Amazon account. They’ll take the money but still don’t think I should have the rights to the files!
There are numerous ways to transfer MP3 files between individuals once they are retrieved from Amazon, of course.
As a bonus, my subterfuge rewarded me with a free upgrade to 20GB of cloud storage at Amazon. I have no idea if I’m ever going to use it, but free is free.
BattleTech Book Sale
March 28th, 2011 § 2 comments § permalink
BattleTech fans,
I have a large number of extra BattleTech books. Books that I worked hard on, books that I’m proud of. But, they are extras, and I need some cash and space in my office more than I need them.
So here’s the deal&mdashlpick a book from the list below (all full-color hardcovers, except for the coveted FedCom Civil War):
Total Warfare
TechManual
Tactical Operations
Strategic Operations
25 Years of Art and Fiction
Fedcom Civil War
Email me — adam@adamjury.com (subject line: “BattleTech books” please), telling me which book you want from that list. I’ll reply to confirm that it’s still available. You then zap me $75USD via PayPal. I’ll send you the book and three other softcover BattleTech books. North American shipping included. You can send me a list of softcover books that you would like, and I’ll do my best to fill them, first come, first served.
Don’t want additional softcovers? Want more books? Make an offer!
And here’s a list of the softcovers I have:
Masters and Minions: the Starcorps Dossiers
Starterbook: Sword and Dragon
Starterbook: Wolf and BlakeBlake Ascending
Jihad Hot Spots 3072
Jihad Hot Spots 3076
Jihad ConspiraciesRecord Sheets: 3039
Record Sheets: 3067
Record Sheets: MechWarrior Dark Age
Aerotech 2 Record Sheets
Aerotech 2 RevisedHandbook: Major Periphery States
Handbook: House MarikField Manual: Periphery
Field Manual: Updates
Field Manual: Mercenaries
Mercenaries Supplemental II
A Guide to Covert Ops
Combat Equipment
War of 3039
Miniatures RulesCombat Operations
Interstellar Players
Brush Wars
Classic BattleTech CompanionMap Sets:
Solaris VII
Map Set 7
Compilation 2Technical Readouts:
3039
3050
3055 Upgrade
3057 Revised
3058 Upgrade
3067
3075
Posthuman Studios Year End Review 2010
February 16th, 2011 § 0 comments § permalink
We at Posthuman Studios have published our Year End Review 2010. It’s lengthy, contains sales figures for Eclipse Phase, discusses our successes and failures in 2010, and speculates on 2011 a little bit. Enjoy!



