Graphic Design

Adventuring on DMsGuild

There’s a confluence of three things going on right now: I’ve been working on a lot of Eclipse Phase adventures, and trying hard to evolve their presentation to make them easier to absorb when first reading and easier to run at the table without a ton of page-flipping — especially page-flipping that requires leaving one […]

Sharing Export Profiles in Affinity Publisher

This article is funded on behalf of my generous Patreon Supporters. Please visit Patreon and support my work. There are varying reward tiers depending on your support level and the type of supporter you are (gamer, publisher, etc.) I’ve been noodling around with Affinity Publisher over the last month or so. I say noodling because I’ve […]

Table Design in Eclipse Phase Second Edition

This is an unproofed off-the-cuff post! If it’s interesting, please back my Patreon for more.  I posted some table graphics to various social media over the last couple weeks:   Here’s a consolidation of them with some better explanations. EP2 has two types of tables; inline tables and floating tables. Roughly, the inline tables are […]

5ive on Friday: Just My Type Excerpts

Every Friday, a list of five things: 5ive on Friday. Quickly bashed out, designed to start not finish conversations. 95% of these will be inspired by the week’s social media conversations. Just My Type Excerpts There’s an independent bookstore about a block from my new office space. Danger danger! I’ve managed to only buy one […]

New Skin Deep texture: Happy Distress!

Happy Distress! is the newest Skin Deep texture; it’s available on DriveThruRPG for only $3, and it contains 12 different files: eleven 8.5×11 300DPI distressed textures, and one larger 600DPI file that is a scan of the various pieces of duct tape that were used to create the analog textures. I thought they looked cool […]

Posthuman Textures become Skin Deep!

In late 2011 Posthuman Studios’ released 3 texture packs that I designed under the name Posthuman Textures. Today, I have pulled them under my own control and renamed them Skin Deep. I will be devoting more time in the near future to releasing new texture packs and other graphic design resources. By pulling these under […]

InDesign Wish List, Item #1

InDesign Wish List, Item #1: Groups of items inside the Links palette. It would be very nice to subdivide different types of linked resources without having to rename the files to have standard prefixes. There are a few other palettes that could be brought up to the CS3 standard in such a way, as well, […]

Goodbye, Leopard

I tried installing Leopard a few weeks ago on my main production machine. The machine needed a reinstall anyway, to clear up over a year’s worth of cruft, so I figured I may as well upgrade to Leopard at the same time. The first week or more was fine, and then InDesign CS2 spontaneously developed […]