eclipsephase

My Best Four Days in Gaming

Gen Con started badly for me. I flew out from DC on Wednesday morning; my girlfriend Kristen on a direct flight and me with a connection through Chicago. Some bad weather meant my flight from DC left late, and my flight—and the flight before it—to Indianapolis were cancelled. There was no chance of going standby […]

ENnies Award Voting 2010

Voting for the 2010 ENnie Awards is now open. I can’t deny that this year’s ENNie Award nominations aren’t a little bittersweet after the events of earlier this year. Projects that I worked on are well-represented, and the great number of worthy entrants in every categories indicate something that has been true for a long […]

Eclipse Phase is Origins Award RPG of the Year

Eclipse Phase was just voted the Best RPG of the Year at the Origins Awards. To say that I am pleased, after all the hard work that went into this game, after all the business kerfuffles over the last few months, and considering the competition —well, I am very pleased. Eclipse Phase is a complete […]

I’d Rather be Working than Spinning

I wrote this post over on Dumpshock in response to praise on how Posthuman Studios is handling the ceasing of our business dealings with Catalyst Game Labs, and I’m echoing it here: Y’know what’s work? Spin. Y’know what I’d rather do than spin something? Other work. Some crappy stuff happened, so we’ll do what we […]

My Work in 2009

I\’m not going to fib: 2009 was a rough year, work-wise. Catalyst experienced turnovers and hardships and growing pains, and we also did a lot of awesome things, but we also didn\’t get all of the awesome things finished that we wanted to. That leaves us with plenty of things to do in 2010, of […]