From the blog

Smart Folders to fix Dropbox Limitation

I’ve complained several times since Dropbox updated their client that the new UI is lacking in one significant respect: the number of recent files shown is only 3, and that is not configurable in any way: For someone who uses Dropbox for actual work, this is laughable—if we’re away from our computer for a few […]

“Fairness,” book prices, electronic book prices

(This was originally a Tumblr post, but my blog is a better long-term archive for it. Minor edits since I first posted it to Tumblr.) People often say that electronic versions of books should cost less than the print versions due to production costs being lower. This is a simplistic statement that is flawed on […]

New Skin Deep texture: Happy Distress!

Happy Distress! is the newest Skin Deep texture; it’s available on DriveThruRPG for only $3, and it contains 12 different files: eleven 8.5×11 300DPI distressed textures, and one larger 600DPI file that is a scan of the various pieces of duct tape that were used to create the analog textures. I thought they looked cool […]

Posthuman Textures become Skin Deep!

In late 2011 Posthuman Studios’ released 3 texture packs that I designed under the name Posthuman Textures. Today, I have pulled them under my own control and renamed them Skin Deep. I will be devoting more time in the near future to releasing new texture packs and other graphic design resources. By pulling these under […]

Turning Air Canada’s display screen off

Flying Air Canada and want to turn the display screen off in front of you?: Tap once to get to the language selection screen. Select a language Tap near the bottom to select the brightness/volume screen. Tap the screen off button! With that visual distraction no longer in front of you, you can enjoy your […]

Making Announcements: Pitfalls & Products

I started writing this post over a year ago, and have been sitting on it incomplete for a long time. I feel that in the age of Kickstarter and stretch goals and the frenzied changes to publishing and creation, this is more important than ever. But finishing this post has proved troublesome, so I’m throwing […]

Gen Con Highlight

On Friday morning, a woman walked up to our booth. She said: “You guys look like you know what you’re doing. Do you have a bandaid?” And I replied: “Yes, let me get our first aid kit.” As it happened, I had needed a bandaid myself earlier that morning and had opened the brand-new kit, […]

Transhuman Kickstarter!

I’ve been remiss in not posting here about the Transhuman Kickstarter, which is currently running! Unlike other Kickstarters I’ve talked about here, this one is being run by my company, Posthuman Studios. We quickly funded at the level we needed to print the book ($14,000), and we’ve been working our way through additional stretch goals […]