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Posthuman Textures become Skin Deep!
Co-founder & co-owner of Posthuman Studios, an award-winning hobby game publisher. Posts about publishing, graphic design, Creative Commons licensing, gaming, and more.
Posthuman Textures become Skin Deep!
I was at the InDesignSecretsLive Print and ePublishing 2011 conference last week, and did a five minute Ignite speech talking about my publishing philosophy, Posthuman Studios, and Eclipse Phase. Regular readers of my blog will be familiar with many of those principles, but I have a sexy slideshow available for download. I wrote way too […]
We at Posthuman Studios have published our Year End Review 2010. It’s lengthy, contains sales figures for Eclipse Phase, discusses our successes and failures in 2010, and speculates on 2011 a little bit. Enjoy!
A disclaimer: I wrote most of this post before Adamant Entertainment announced they were re-pricing all of their PDFs at $1, or what Gareth dubbed the “app-pricing” model. I think the approach is interesting, but this post is not a “response” to his decision … although I am incredibly curious as to how it turns […]
PlainText is a great little tool for the iPad; a simple text editor that syncs everything to a Dropbox folder. I’ve been using it to scribble notes and start blog posts while away from the computer lately, and very much enjoying the experience. The iOS 4.2 update has really cranked up the iPad in my […]
On an industry mailing list I subscribe to, a few days ago, someone pointed out a site that contained pirated PDFs of thousands of gaming books. I sent off a flip comment: Damnit. Eclipse Phase stuff, which can be legally shared, isn’t there. I wonder if I can just upload it… 😉 Someone sent me […]
Gen Con started badly for me. I flew out from DC on Wednesday morning; my girlfriend Kristen on a direct flight and me with a connection through Chicago. Some bad weather meant my flight from DC left late, and my flight—and the flight before it—to Indianapolis were cancelled. There was no chance of going standby […]
Voting for the 2010 ENnie Awards is now open. I can’t deny that this year’s ENNie Award nominations aren’t a little bittersweet after the events of earlier this year. Projects that I worked on are well-represented, and the great number of worthy entrants in every categories indicate something that has been true for a long […]
(Edits: I removed the word ‘fair’ from my post and replaced it with ‘reasonable,’ which I think is a better term and doesn’t present such a moral implication, and I added two notes: about DRM and Disclosure.) Posthuman Studios publishes a few pieces of short fiction via Amazon’s Kindle service (Well, technically one piece—the second […]
I’m full up, between my work at Posthuman Studios and my existing freelance clients. I don’t anticipate even thinking about taking on any new freelance clients until October. Existing clients: I love you guys!