classicbattletech

eBay: Donkey Show

I registered for eBay in September, 1998. I do not buy on eBay often, but … damn, I’ve had that account for nearly 10 years.

So last week I decided I wanted to sell something for the first time.

I wrote up a blurb, took some pictures, went through the web forms and bam! an error! Some sort of generic error after I tried to do the phone authentication thing. I waited a half hour, tried again .. same thing. Waited until the next day, same thing.

Then I tried to use eBay’s “live chat” to get a solution, and got two solutions, one of which didn’t work, and the other was “make a new account.”

So I emailed tech support. They told me that I could use the same first solution that didn’t work, and a second solution — which also didn’t work — of recreating the auction from scratch. They also misidentified the problem [I was not getting a “page not responding” error; I was getting an error from the web app, not the web server.

[You will note that I am using the term “solution” in a loose manner.]

So I went back to the tech support email form, pasted in my original email, the original set of solutions, and a note that neither of the two worked.

Guess what I received?

A form letter listing the same two non-working solutions! 100% identical except for the name signed to it!

So today I gave in and created a new account, and it worked peachy keen, and if you’d like to buy the rare-ish Classic BattleTech book FedCom Civil War, you can checkity the link below. I’ll be listing some other gaming stuff that I’ve had sitting around my office, but maybe not until after Gen Con. We’ll see how things go.

My eBay Auctions

PS: If you work for eBay, and if you have a smidge of care for me and/or my work in the gaming industry, you know how to reach me. I’d love for my original eBay account — adamjury, not adamjury2008 — be properly set up for selling.

Status Update … what the hell is Adam doing?

I have been really busy lately; I like keeping busy, but the last month or so has been hectic and stressful, and there’s a lot of stuff going on but it doesn’t feel like anything is getting finished — even though I have two brand new books [Shadowrun’s Arsenal and Classic BattleTech’s Technical Readout: 3039], released in March, sitting on the floor by my desk.

In good news, I have a new [to us] designer working on some projects now, and he’s churning out great stuff already.

I’m looking forward to the GAMA Trade Show, in April, when we’ll be announcing some new games, including the one that Rob Boyle has been developing for the last couple of years, and a card game that I designed. I’ll be taking some time to hang out with a bunch of the Catalyst Game Labs’ gang in Seattle after GTS, and maybe I’ll even see some sights.

This week I ordered a Time Capsule, and I’m expecting it early next. Just the 500GB model, but I needed a new router badly, and I found that I didn’t really use Time Machine as often as I should, as I don’t like having my laptop tethered to an external drive.

Smith & Tinker acquires electronic gaming license for ex-FASA properties

A lot of people are happy about Jordan Weisman’s new venture Smith & Tinker acquiring the electronic licenses for ex-FASA Corporation properties [such as Shadowrun, Classic BattleTech, and Crimson Skies], leading to a lot of speculation about future MMORPGs or alternate reality games. I think the smart money is some sort of alternate reality game/experience; since Microsoft still appears to own the electronic gaming rights and is merely licensing them to Smith & Tinker, I doubt S&T would be investing in a MMORPG, especially given the current [known] size of their team and their MMORPG experience.

Great to see that Shadowrun’s electronic rights have gone to a team that understands that there are 5 major metahuman races in the Sixth World, though!

Publication List Update

I just updated my Publication List to include a bunch of 2007 products, most noticeably the flood of stuff that Catalyst Game Labs has released since taking over the Shadowrun and Classic BattleTech licenses from FanPro LLC.There’s some seriously awesome stuff here: Shadowrun’s Augmentation is a great book, and the Classic BattleTech Introductory Box Set is the coolest boxed game ever released for BattleTech. That fact has nothing to do with how many times the production of it brought me to near tears, honest. A sleeper in the recent releases is Starterbook: Sword and Dragon, a slim book amid all the fat releases of this year, but a well-tuned introduction to adding campaign-style play and roleplaying elements into Classic BattleTech. It’s been an interesting [and good!] year, both product-wise and company-wise.Technorati Tags: