October 14th, 2009 § § permalink
Here’s a few more bullet points from the Things I Think About Piracy department, as a followup to ICv2, Gaming Book Piracy, Quality of News. Most of this addresses “media” piracy; software piracy is a whole different kettle of fish, I think, as you can profit from using pirated software.
- I don’t think piracy is a compliment. You like my stuff enough to use it, but not enough to pay for it? Ugh, that’s kind of crummy middle-of-the-road like, isn’t it?
- I don’t think that anything you do with a file or physical media you’ve bought should be considered piracy or illegal unless you actually duplicate it for or make available copies to someone else. Make a half-dozen backups. Copy and paste the text into your own custom version of the file. Print out a copy that can be handed around the gaming table, and when that copy gets beaten up and ripped, shred it and print another copy. Rip that DVD to your hard drive and copy it to your iPod. Photocopy the book and paste all the pages onto your wall in some bizarre wallpaper homage to Shadowrun, Second Edition.
- I try not to support DRM or other sort of restrictive publishing schemes, either as a publisher or a consumer. I’m afraid it’s not completely unavoidable—after all, commercial DVDs have DRM on them, and I’m not about to stop buying DVDs. And within the last year, I’ve accidentally bought a DRMed ebook or two, but I try to avoid it. As a publisher, I do not believe that restrictions that can impair paying customers are the right thing to do. That said, sometimes publishing partners, licensors, etc, demand or impose DRM; you can’t always blame the creator for it.
- I think that piracy that is personal—giving some music or a copied DVD to a friend, for example—is far more acceptable than putting the exact same thing online to be downloaded by total strangers. When I share things, I want to share it with people who are going to help enrich my experience! (I still loan books that I enjoy to my friends, too. Fancy that!)
- I think the library is an awesome place to get books, audiobooks, DVDs,and CDs that you don’t own. Enjoyed it? Maybe you should buy a copy. Didn’t like it? Hopefully the next person that takes it out does! Some libraries are even lending out ebooks and other modern formats, now!
October 7th, 2009 § § permalink
ICv2 is one of the last sites that report on the hobby gaming industry in a general way. By general, I mean they don’t have a specific focus—they don’t cover just indie games, or just CCGs, etc.
This week, ICv2 published the following article:
Change Roiling Book Business. The second part of this article talks about the Espresso Book Machine—an awesome print on demand [In the literal sense, not the "short run printing service" sense] machine that for only $100,000 + consumables can print softcover books in less than 4 minutes. This piece of machinery could have a positive impact on publishing, bringing backlist and rare titles back into print in bookstores and educational facilities.
The first part of the article is about ebook piracy, and it is entirely sourced from Randall Stross’ October 3rd article on NYTimes.com: Will Books Be Napsterized?
I am not going to talk about piracy yet. I am going to say one simple thing: when discussing piracy as it relates to the game industry, taking all your source material from one article which is not related to the game industry, and not adding any additional material that directly relates to the game industry [Such as, for example, talking to some publishers as to how they feel about the article and piracy trends] is lazy reporting. It’s even lazier when said article is the top article on ICv2 that day.
Briefly, to talk about Stross’ article: Yes, ebook piracy is going to increase as more devices are capable of electronically reading ebooks—and that means one thing for me in my publisher hat: there are also more reasons for people to buy ebooks. In the end, I care about how many units I can sell and how many dollars I can make, not how many copies are pirated. 10,000 sales and 100,000 pirated units is still better than 9,000 sales and 50,000 pirated units. There are exceptions to this (especially in the software/service market), but in the book/ebook publishing market, I think it’s pretty clear.
(Tangent: In Stross’ article, he also claims that the RIAA has said inflation-adjusted sales of music have dropped by more than 50% in the last 10 years, even accounting for digital sales. He doesn’t link to any proof of this RIAA claim—not even info directly from the RIAA. I googled a bit but couldn’t find a direct quote that backs that up, although I did find this page on the RIAA site, which links to a PDF that shows numbers that do not indicate a 50% drop, although the article doesn’t list the methodology or if it it’s adjusted for inflation.)
So now we’ll talk piracy a bit. When I say piracy, I mean “duplicating something you don’t own the rights to copy for noncommercial use;” I’m not speaking about people duplicating and selling commercially available products. And let’s remember that I am talking for myself—not anyone that employs me. I am not one of those creators that thinks piracy is some horrible awful thing. Rather, I think piracy is completely natural. We all want something for nothing, or for as little as possible, and we all like to share the things we like with people we like. I reckon there are very few people reading this who can say that they have never pirated anything. Before we had such easy digital copying solutions, we just had to work a bit harder to do it!
I also think there are situations where something may technically be piracy, but isn’t going to harm anyone. I’ll “‘fess up” with a personal example: I’m a professional wrestling fan. There is a great deal of wrestling material from the 70s and 80s that is not available in any commercial manner, but exists because fans at the time taped it from television or some of the people “rescued” the master tapes from the TV studio. I’d buy some of this stuff in a heartbeat if it was made commercially available, but even though World Wrestling Entertainment owns some of this material, it’s rarely available, especially as it was originally broadcast. So I don’t think I’m doing them harm by buying or trading for wrestling bootlegs … WWE, I assure you, if you ever release a Best of Stampede Wrestling box set, I am there.
There are books about wrestling, too. I buy those, too. I’m sure I could steal them, but when a book is $12 on Amazon, how much time do I want to spend looking for a pirated version, when I can have a nice version that I can read in my bathroom in the mail in only a week or so? (If that timeframe seems long, I’m in Canada and I mostly order from Amazon.com, not the Amazon.ca subsite. Better selection, and I prefer the American packaging on DVDs to the Canadian packaging, generally.) As a publisher, I have many conflicting opinions of Amazon. As a reader and a TV watcher and a player-of-games, I love Amazon; it does a notable good for me by providing a service that is easy enough to make it worth my money.
But I’m not going to sit here and deny that piracy does and can have an effect on the sales of new, modern media. That effect, however, isn’t always negative. Piracy can serve as a vector to introduce new people to a game, TV show, band, etc. And contrary to some opinions, many people introduced to something via piracy don’t just sit around and pirate it forever, as long as the product is worth buying. I know I sure don’t. I’ve had TV shows recommended to me, and before I’ve finished watching the first downloaded episode I’ve already ordered it online. Without piracy, I wouldn’t have even known these shows existed, or would have been otherwise ignorant about them. Is there a better way to learn if you like something than by actually seeing/reading/playing it?
Do you play a RPG regularly? And by that, I mean—do you play it more than once a month? Then you should be buying the stuff you use for it. If your character uses a bunch of the optional rules from Street Magic to kick magical butt, then you should own your own copy of Street Magic. I don’t see a good excuse not to. Whip out the “I’m a poor college kid.” line, and I’m just going to laugh: play the game without the cool stuff from Street Magic, then! Oh, is the game less fun without it? Then it’s worth owning! The same is true if you played a video game all the way through or read a book and learned from it.
If you regularly use a game, watch a movie, watch a TV series, read a book; and that media is available for sale from a legit source, you should buy it. If you loan your copies or make copies for friends, you should encourage them to buy it, too. If you regularly consume only pirated versions of media you enjoy, you don’t have the right to complain if that media takes a turn you don’t like, if their production schedule changes for the negative (fewer books, fewer episodes per season, etc), or is cancelled outright.
And, if you’re a pirate and haven’t actually gone out and bought a DVD lately, or a game, or a piece of software, let me tell you something else—the feeling of buying something you like that you could have pirated is pretty goddamned good.
July 30th, 2009 § § permalink
I had an absolute blast at MechaCon V this past weekend! Thanks to everyone who came out to my panels, and to the MechaCon staff and volunteers for inviting me and treating me so well all weekend.
If you attended any of my panels and want to drop me a comment or an email, please do!
July 9th, 2009 § § permalink
I’ll be the gaming guest of honor at MechaCon (site plays loud sound effects) in Lafayette, Louisiana, July 24th-26th. I’ll be doing a couple panels/seminars — about Shadowrun’s 20th Anniversary, cyberpunk gaming, and working in the game industry. I’ll also be spending some time relaxing and hanging out at the show, but I’d be totally happy to meet up with and hang out with any Shadowrun and Catalyst fans who are going to be at the convention.
There’s also some Shadowrun games being run at the show, of course!
I’ll post exact times to my official appearances at the show closer to the actual date.
December 11th, 2008 § § permalink
Just upgraded the blog to WordPress 2.7—I’ve been playing with the beta version on a site I have in development, and it’s really great.
Personal-work-wise, I’ve been pretty busy with that new site, and hope to launch it early next year … I was hoping for this month, but that’s just not going to happen, with all my work on Eclipse Phase and Shadowrun this month, plus some freelance work. The personal project is a totally new one for me, and has nothing [well, very little] to do with gaming, so that’s pretty exciting.
I took a vacation at the end of November. I don’t think I mentioned that here; I went to Washington, DC, for Thanksgiving. I had a great time chilling out for a week.
Oh, and I bought a copy of Klavika Condensed this week. Isn’t it gorgeous? Watch for it in some upcoming Shadowrun projects.
And that concludes this life update and test post!
November 10th, 2008 § § permalink
Over on Shadowrun4.com, I just wrote about Virtual Office vs. Real Office. Some of my readers may find the topic interesting. Drop by and share your experiences or ask some questions!
October 23rd, 2008 § § permalink
Just a note that from now until November 24th, I’ve taken up the challenge of blogging, daily, about Shadowrun or Catalyst in general on Shadowrun4.com.
July 22nd, 2008 § § permalink
I registered for eBay in September, 1998. I do not buy on eBay often, but … damn, I’ve had that account for nearly 10 years.
So last week I decided I wanted to sell something for the first time.
I wrote up a blurb, took some pictures, went through the web forms and bam! an error! Some sort of generic error after I tried to do the phone authentication thing. I waited a half hour, tried again .. same thing. Waited until the next day, same thing.
Then I tried to use eBay’s “live chat” to get a solution, and got two solutions, one of which didn’t work, and the other was “make a new account.”
So I emailed tech support. They told me that I could use the same first solution that didn’t work, and a second solution — which also didn’t work — of recreating the auction from scratch. They also misidentified the problem [I was not getting a "page not responding" error; I was getting an error from the web app, not the web server.
[You will note that I am using the term "solution" in a loose manner.]
So I went back to the tech support email form, pasted in my original email, the original set of solutions, and a note that neither of the two worked.
Guess what I received?
A form letter listing the same two non-working solutions! 100% identical except for the name signed to it!
So today I gave in and created a new account, and it worked peachy keen, and if you’d like to buy the rare-ish Classic BattleTech book FedCom Civil War, you can checkity the link below. I’ll be listing some other gaming stuff that I’ve had sitting around my office, but maybe not until after Gen Con. We’ll see how things go.
My eBay Auctions
PS: If you work for eBay, and if you have a smidge of care for me and/or my work in the gaming industry, you know how to reach me. I’d love for my original eBay account — adamjury, not adamjury2008 — be properly set up for selling.
June 25th, 2008 § § permalink
Unless your web service processes the file after it’s uploaded and gives the uploader instant and useful feedback on whether that file is valid or not [like companies such as PsPrint do, or like most "Web 2.0" services do], please, for the love of all that is nice and easy, allow your customers to upload files via FTP. It’s simple, it allows the uploader to use whatever tool they’re familiar with, and it allows the user to verify that the file uploaded properly.
Furthermore, it’s not at the mercy of whatever post-processing script you use to deal with the file afterwards: if that script munges the uploader’s file in some way, the file is already uploaded and since your script does its work on a copy of that file [right? right?!] when the script gracefully [right? right?!] fails and alerts one of your staffers that there’s an issue, the uploader doesn’t have to care because he’s already off doing some other piece of work [or perhaps even sleeping!] knowing full well that the service will take good care of his files, instead of sitting by the web browser trying to figure out if the badly-documented error is his fault ["Maybe the filename shouldn't have underscores?", he asks] or the fault of the service provider ["Perhaps their hard drive is full!"]
Transcontinental, one of the largest printers in North America, simply allows users to upload their files by FTP, and if they need to send you a file back that’s too large for email, they just put it on the FTP site for you to download. Simple, readily accessible, no bullshit–now that’s professional.
April 8th, 2008 § § permalink
I pre-ordered my copy of Krysztof Nemeth’s upcoming second book of pin-up art over the weekend. Krysztof is an awesome guy and his art is sassy and sexy. He has a nice deal going where if you order both books, you’ll get them for a total price of $50, or $10 off buying each title individually.
I’ve seen most [if not all] of the art that’s going into this book, and it’s great stuff. Having a copy on my shelf so I can flick through it whenever I like or hand it over to friends is much better than browsing it online, though; so come May, I’ll be camped by my mailbox waiting for it.
[Hmm, I suspect my blog template won't like an image taller than the post itself, so I might just ramble on here a little bit. Future blog topics will include my review of Apple's Time Capsule, perhaps some talking about customer service in the hobby game industry, some stuff from my upcoming trip to Seattle, and hey, after the GAMA Trade Show in April, I'll be able to talk about Catalyst Game Labs' new games!]